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	<title>Comments for Hardcore Casual</title>
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	<link>http://syncaine.wordpress.com</link>
	<description>Bringing back the carebear stare...</description>
	<lastBuildDate>Tue, 15 Dec 2009 20:35:14 +0000</lastBuildDate>
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		<title>Comment on That&#8217;s not the kind of Multiplayer I&#8217;m looking for. by malakili</title>
		<link>http://syncaine.wordpress.com/2009/12/14/thats-not-the-kind-of-multiplayer-im-looking-for/#comment-14982</link>
		<dc:creator>malakili</dc:creator>
		<pubDate>Tue, 15 Dec 2009 20:35:14 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1291#comment-14982</guid>
		<description>Weakened my own argument? The only argument I was making is that its stupid to argue about &quot;fun&quot; because its subjective.</description>
		<content:encoded><![CDATA[<p>Weakened my own argument? The only argument I was making is that its stupid to argue about &#8220;fun&#8221; because its subjective.</p>
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		<title>Comment on A bit of WoW history to explain the LFG change. by SynCaine</title>
		<link>http://syncaine.wordpress.com/2009/12/15/a-bit-of-wow-history-to-explain-the-lfg-change/#comment-14981</link>
		<dc:creator>SynCaine</dc:creator>
		<pubDate>Tue, 15 Dec 2009 20:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1294#comment-14981</guid>
		<description>I have not been to one in some time, but I don&#039;t think they are camped. Pks might swing by on occasion of course.</description>
		<content:encoded><![CDATA[<p>I have not been to one in some time, but I don&#8217;t think they are camped. Pks might swing by on occasion of course.</p>
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		<title>Comment on A bit of WoW history to explain the LFG change. by Mig</title>
		<link>http://syncaine.wordpress.com/2009/12/15/a-bit-of-wow-history-to-explain-the-lfg-change/#comment-14980</link>
		<dc:creator>Mig</dc:creator>
		<pubDate>Tue, 15 Dec 2009 20:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1294#comment-14980</guid>
		<description>Yep, guess I should have gone blue b4 i transferred. Do ppl still camp the banks with out towers hard core?</description>
		<content:encoded><![CDATA[<p>Yep, guess I should have gone blue b4 i transferred. Do ppl still camp the banks with out towers hard core?</p>
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		<title>Comment on A bit of WoW history to explain the LFG change. by SynCaine</title>
		<link>http://syncaine.wordpress.com/2009/12/15/a-bit-of-wow-history-to-explain-the-lfg-change/#comment-14979</link>
		<dc:creator>SynCaine</dc:creator>
		<pubDate>Tue, 15 Dec 2009 19:57:44 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1294#comment-14979</guid>
		<description>Where you bound to an NPC city with a tower? That was my favorite part of the transfer, my guy started in a city that was trying to zap him to death, only to have him respawn right back inside.

(non-issue of course because of the invuln shield, just found it funny)</description>
		<content:encoded><![CDATA[<p>Where you bound to an NPC city with a tower? That was my favorite part of the transfer, my guy started in a city that was trying to zap him to death, only to have him respawn right back inside.</p>
<p>(non-issue of course because of the invuln shield, just found it funny)</p>
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		<title>Comment on A bit of WoW history to explain the LFG change. by Mig</title>
		<link>http://syncaine.wordpress.com/2009/12/15/a-bit-of-wow-history-to-explain-the-lfg-change/#comment-14978</link>
		<dc:creator>Mig</dc:creator>
		<pubDate>Tue, 15 Dec 2009 19:46:47 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1294#comment-14978</guid>
		<description>Well I finally resubed to Darkfall. I have not played since the summer, was waiting for transfers, and then I figured I wd just wait until law school finals were over to start playing again. So I log back in for the first time today, and I knew I wd lose all my gear and still be full on red for alignment, but they even took away my extra starter weapons, lol. So now I am running around naked and red with a leaf sword. Time to find a guild!</description>
		<content:encoded><![CDATA[<p>Well I finally resubed to Darkfall. I have not played since the summer, was waiting for transfers, and then I figured I wd just wait until law school finals were over to start playing again. So I log back in for the first time today, and I knew I wd lose all my gear and still be full on red for alignment, but they even took away my extra starter weapons, lol. So now I am running around naked and red with a leaf sword. Time to find a guild!</p>
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		<title>Comment on A bit of WoW history to explain the LFG change. by Damage Inc</title>
		<link>http://syncaine.wordpress.com/2009/12/15/a-bit-of-wow-history-to-explain-the-lfg-change/#comment-14977</link>
		<dc:creator>Damage Inc</dc:creator>
		<pubDate>Tue, 15 Dec 2009 19:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1294#comment-14977</guid>
		<description>Well I&#039;m in the guild that controls Aerngardth (Calamitous) and I&#039;m unaware that we HATE Vamp/DR.  A ton of them were in Angfrost yesterday and I believe pretty much leveled the city TCA had just taken so there is a definitely bad blood that will lead to some good conflict.</description>
		<content:encoded><![CDATA[<p>Well I&#8217;m in the guild that controls Aerngardth (Calamitous) and I&#8217;m unaware that we HATE Vamp/DR.  A ton of them were in Angfrost yesterday and I believe pretty much leveled the city TCA had just taken so there is a definitely bad blood that will lead to some good conflict.</p>
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		<title>Comment on That&#8217;s not the kind of Multiplayer I&#8217;m looking for. by Draglem</title>
		<link>http://syncaine.wordpress.com/2009/12/14/thats-not-the-kind-of-multiplayer-im-looking-for/#comment-14976</link>
		<dc:creator>Draglem</dc:creator>
		<pubDate>Tue, 15 Dec 2009 18:48:10 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1291#comment-14976</guid>
		<description>Yes, lets implement artificial barriers, call it a game, then launch an educational class (fully accredited of course) to accompany it and charge an additional $60 monthly so when it finally succumbs to reality we can reflect on how the world is a cruel place that was just not ready for the championing of ideals like togetherness, or other nice sounding words that fit on a bumper sticker while on the off chance it does succeed long enough to be purchased by some sucker we make out like the antithesis of the very client base we sought to exploit.

And since you are asking, maybe I do not want 11 million people playing my game if that means I have to split my client base across enough servers to suggest I anticipate a revival of my decrepit golden goose in lieu of fixing fundamental flaws. After all, as long as I feed the mouth that complains the loudest I am an all-star parent: producing the best result in the completest sense of the phrase. Optimum revenue, community reception, and rage.

I will agree in the reality that a larger customer base degrades the overall quality of your product, but that does not mean everyone has to shut up and eat their McGarbage in complacence just because a few fresh ideas have not been added to the arsenal of the discontent.</description>
		<content:encoded><![CDATA[<p>Yes, lets implement artificial barriers, call it a game, then launch an educational class (fully accredited of course) to accompany it and charge an additional $60 monthly so when it finally succumbs to reality we can reflect on how the world is a cruel place that was just not ready for the championing of ideals like togetherness, or other nice sounding words that fit on a bumper sticker while on the off chance it does succeed long enough to be purchased by some sucker we make out like the antithesis of the very client base we sought to exploit.</p>
<p>And since you are asking, maybe I do not want 11 million people playing my game if that means I have to split my client base across enough servers to suggest I anticipate a revival of my decrepit golden goose in lieu of fixing fundamental flaws. After all, as long as I feed the mouth that complains the loudest I am an all-star parent: producing the best result in the completest sense of the phrase. Optimum revenue, community reception, and rage.</p>
<p>I will agree in the reality that a larger customer base degrades the overall quality of your product, but that does not mean everyone has to shut up and eat their McGarbage in complacence just because a few fresh ideas have not been added to the arsenal of the discontent.</p>
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		<title>Comment on A bit of WoW history to explain the LFG change. by sid67</title>
		<link>http://syncaine.wordpress.com/2009/12/15/a-bit-of-wow-history-to-explain-the-lfg-change/#comment-14975</link>
		<dc:creator>sid67</dc:creator>
		<pubDate>Tue, 15 Dec 2009 18:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1294#comment-14975</guid>
		<description>Other than that line, I wasn&#039;t speaking specifically about WoW, but I think we are mostly in agreement. 

I&#039;d even say that WoW has destroyed the social dynamic much farther than you are suggesting.

Guilds which form to do difficult raiding content don&#039;t recruit individuals -- they recruit for class roles that meet specific requirements. One of the ironies being that if you want to do &#039;serious&#039; content, you often have to leave your old comrades behind.

WoW also encourages a lot of loose or temporary relationships. The problem with these relationships is that it&#039;s too easy to just screw someone else over with little to no consequences.  The result is AFKers in Battlegrounds and Ninja Looters.

Still, the basic problem of how to find and meet up with other people exists in pretty much every game. That&#039;s why I&#039;m a big advocate of tools that get people to network up.

Faced with not grouping at all or using an automated tool, well.. the tool is undeniably useful.

However, I would rather see solutions where people are provided INFORMATION that they can use to help them form groups instead.</description>
		<content:encoded><![CDATA[<p>Other than that line, I wasn&#8217;t speaking specifically about WoW, but I think we are mostly in agreement. </p>
<p>I&#8217;d even say that WoW has destroyed the social dynamic much farther than you are suggesting.</p>
<p>Guilds which form to do difficult raiding content don&#8217;t recruit individuals &#8212; they recruit for class roles that meet specific requirements. One of the ironies being that if you want to do &#8217;serious&#8217; content, you often have to leave your old comrades behind.</p>
<p>WoW also encourages a lot of loose or temporary relationships. The problem with these relationships is that it&#8217;s too easy to just screw someone else over with little to no consequences.  The result is AFKers in Battlegrounds and Ninja Looters.</p>
<p>Still, the basic problem of how to find and meet up with other people exists in pretty much every game. That&#8217;s why I&#8217;m a big advocate of tools that get people to network up.</p>
<p>Faced with not grouping at all or using an automated tool, well.. the tool is undeniably useful.</p>
<p>However, I would rather see solutions where people are provided INFORMATION that they can use to help them form groups instead.</p>
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		<title>Comment on A bit of WoW history to explain the LFG change. by SynCaine</title>
		<link>http://syncaine.wordpress.com/2009/12/15/a-bit-of-wow-history-to-explain-the-lfg-change/#comment-14974</link>
		<dc:creator>SynCaine</dc:creator>
		<pubDate>Tue, 15 Dec 2009 18:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1294#comment-14974</guid>
		<description>Nice. Yea I was not around last night for Angfrost, but I guess the city got leveled. Not sure what VAMP/NEM are planning next, but it seems they are just doing a lot of weapon testing atm.</description>
		<content:encoded><![CDATA[<p>Nice. Yea I was not around last night for Angfrost, but I guess the city got leveled. Not sure what VAMP/NEM are planning next, but it seems they are just doing a lot of weapon testing atm.</p>
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		<title>Comment on A bit of WoW history to explain the LFG change. by Mordiceius</title>
		<link>http://syncaine.wordpress.com/2009/12/15/a-bit-of-wow-history-to-explain-the-lfg-change/#comment-14973</link>
		<dc:creator>Mordiceius</dc:creator>
		<pubDate>Tue, 15 Dec 2009 18:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.wordpress.com/?p=1294#comment-14973</guid>
		<description>On an unrelated note, it looks like owners of the city we&#039;re staying at (Aerngardth) hate VAMP or something so we might end up seeing each other on the field of battle.

I was at the initial attack on Angfrost the other day but the attack was so poorly organized that we had a full retreat 10 minutes into it. I logged out after that but supposedly that is when the real action happened.</description>
		<content:encoded><![CDATA[<p>On an unrelated note, it looks like owners of the city we&#8217;re staying at (Aerngardth) hate VAMP or something so we might end up seeing each other on the field of battle.</p>
<p>I was at the initial attack on Angfrost the other day but the attack was so poorly organized that we had a full retreat 10 minutes into it. I logged out after that but supposedly that is when the real action happened.</p>
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