Reason why Civilization: Revolution does absolutely nothing for me.
“…its injection of pace makes for a more exciting - if marginally less cerebral - strategy game.” - X360 Magazine UK
As I wrote a while ago, it’s basically a kid’s gloves version for the console crowd, which is both insulting and self-defeating. Insulting because it assumes all console fans want ADD-fueled gameplay requiring minimal thought, and self-defeating because Civ is all about the cerebral. The more automated you make it, the more it becomes a slideshow rather than a challenging game.
Yes Civ games have a steep learning curve, at least in terms of understanding all the game mechanics. Almost anyone can actually win a game on the lower difficulty levels, even if you don’t know half of what is going on behind the scenes. The beauty of the game is that as you learn more, you up the difficulty level, which in turn forces you to dig deeper and deeper into the behind the scenes strategy aspects. By removing the underlying mechanics and making them all automated, you gain a slight reduction in the initial shock, and completely discard the entire ‘end game’ of the higher difficulty levels.
All that said, it might work for the ‘pick up and space out’ console crowd, but then if that is your target, why market a turn based strategy game in the first place?
Posted by syncaine